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This page contains information about Caster in Fate/Another.

Caster

Medea

Caster
Base Health 1050
Base HP Regen 1.0
Base Mana 1200
Base MP Regen 7
Great Magic B Rank (20%)
Speed 350
Sight Range 1100/700
Damage & Armor
Magic

Magic

Robe

Robe

Base Damage 28
Attack Speed 1.2
Attack Range 600
Base Armor 2
MiniCritical Critical 2.5%, 2x
MiniEvasion Evasion 5%
Stats
Intelligence

Intelligence

MiniStrength STR per level 0.8
MiniAgility AGI per level 0.5
MiniIntelligence INT per level 1.7

InnatesEdit

Item ConstructionEdit

Scroll Creation

  • Type: Class Ability
  • Hotkey: F
  • Mana Cost: 100
    • Caster creates a B, A or S scroll. If Caster's inventory is full, the scroll is moved into Caster's Storage.
    • Cooldown: 60 seconds

Territory CreationEdit

Territory Creation

  • Type: Class Ability
  • Hotkey: D
  • Mana Cost: 400
    • Caster creates a Territory at the targeted location. The Territory can produce skeletons, and has various abilities.
    • Construction Time: 5 seconds
    • Base Health: 1000 (1500), 0HP/s regen
    • Base Mana: 1000, 3 (13) MP/s regen
    • Movement Speed: 200
    • Armor Type: Creep
    • Base Armor: 5
    • Damage Type: Creep
    • Base Damage: 100
    • Attack Speed: 3.00
    • Attack Range: 600
    • Sight Range:1300/1000
    • Great Magic: F (0%)
    • Additional Details: Gives between 900-1000 bounty when destroyed. Cannot enter buildings or Unlimited Blade Works.
    • Cast Range: 200
    • Cooldown: 40 seconds
    • Upgrade: Upgrade Territory Creation (Increases the health of Territory to 2000, gives it 10MP/s regen and adds 200 damage to Territory Explosion. Enables True Sight, Territory Reveal and Brilliance Aura)
    • Special: Has non-resettable cooldown of 20 seconds when Explosion is used in real version.

Territory SkillsEdit

Drain ManaEdit

Mana Drain

  • Hotkey: Q
  • Mana Cost: 0
    • The Territory drains mana from the targeted enemy, or gives mana to the targeted ally. Mana drained by Territory in this fashion can exceed its maximum of 1000, up to 1100. Mana over the maximum of 1000 drains at a rate of 2 per second.
    • Mana drained/transferred: 20 per half second
    • Range: 2000
    • Duration: 5 seconds
    • Cooldown: 30 seconds

Territory ExplosionEdit

Territory Explosion

  • Type: Great Magic
  • Hotkey: W
  • Mana Cost: 100
    • Destroys the created Territory in an explosion, dealing 300 + 600 + 10x Intelligence + 50% of Current Mana of Territory damage. Territory turns green while casting.
    • Range: 1000
    • Cast Time: 1 second
    • Cooldown: None
    • Upgrade: Upgrade Territory Creation (Adds 300 damage.)
    • Additional Details: Is not interrupted by Nine Lives.
    • Special: Causes Territory to have non-resettable cooldown in real version only.

Emergency CallEdit

Emergency Summon

  • Mana Cost: 200
    • Summons an army of 6 Skeleton Warriors and 4 Skeleton Archers. Lasts for 10 seconds.
    • Cooldown: 60 seconds

ReturnEdit

Recall

  • Type: Great Magic
  • Hotkey: R
  • Mana Cost: 100
    • Returns Caster to the Territory. Cannot be used if Caster is unable to move.
    • Cast Time: 2 seconds
    • Cooldown: 60 seconds

True SightEdit

FlyingMachineTrueSight

  • Mana Cost: Passive

UprootEdit

Uproot

  • Mana Cost: 0
    • Allows the Territory to move. Territory can fly over terrain. Territory loses all abilities except true sight in this state, and cannot train units. Grants Territory the Root ability.

RootEdit

Root

  • Mana Cost: 0
    • Fixes the Territory in one position. Territory regains all abilities in this state, and can train units.

Territory RevealEdit

Reveal

  • Mana Cost: 100
    • Reveals the targeted area. 600 Area of Effect. Does not reveal invisibility.
    • Cooldown: 20 seconds
    • Special: Caster must be within 500 range of the Territory to use this spell.
    • Upgrade: Is enabled once Upgrade Territory Creation is obtained.

Brilliance AuraEdit

Brilliance Aura

  • Mana Cost: Passive
    • Boosts the mana regeneration of nearby allies.
    • Mana Regeneration: 20 per second
    • Range: 500
    • Upgrade: Is enabled once Upgrade Territory Creation is obtained.

Summonable UnitsEdit

All units are summoned at the Territory. All summoned units are destroyed if the Territory dies.

Summon Dragon of the Ancient AgesEdit

Undead Dragon

  • Mana Cost: 500
    • Summons an Ancient Dragon. The Dragon has an attack, and can use various abilities. Only one Dragon may be summoned at a time. Has 60 second duration. If the Dragon is further than 6000 range of the Territory it will lose 30 armor and will Degen at 30 health per second.
    • Base Health: 1500, 1HP/s regen
    • Base Mana: 250, 1MP/s regen
    • Movement Speed: 350
    • Armor Type: Creep
    • Base Armor: 11
    • Damage Type: Magic
    • Attack Speed: 1.20
    • Attack Range: 300
    • Base Damage: 150-375
    • Sight Range: 800/800
    • Great Magic: A (25%)
    • Upgrade: Is enabled once Upgrade Territory Creation is obtained.
    • Additional Details: Caster can ride in the Dragon. If the Dragon is killed while Caster is riding in it, Caster pops out and is slowed for 30 seconds. If the Dragon is killed while passing over ground-unpathable terrain with Caster inside(eg. Water), Caster is instantly killed. Dragon gives 990 - 1000 gold when killed.

Cold AttackEdit

Cold Breath

  • Mana Cost: Passive
    • The Dragon's attacks slow down the movement and attack speed of enemies.

Frost BreathEdit

Frost Breath

  • Mana Cost: 125
    • The Dragon spits out a cold gale at enemies, dealing 500 damage.
    • Range: 1000
    • Cooldown: 10 seconds

Frost BombEdit

Frost Bomb

  • Mana Cost: 250
    • The Dragon and Caster concentrate their magical attacks at one point, dealing 1100 damage to any enemies caught within. 500 Area of Effect.
    • Cast Range: 400
    • Stun: 1 second
    • Cooldown: 45 seconds
    • Cast time: 2.5 seconds

Skeleton UpgradeEdit

Skeleton Upgrade

  • Gold Cost: 300 + 150 per upgrade.
    • Increases skeleton attack by 5 and armor by 1.
    • Maximum: 10 times.

Skeletal MasteryEdit

Skeletal Mastery

  • Gold Cost: 2000
    • Increases skeleton health by 200, decreases attack cooldown by 0.50, increases movement speed by 20%.
    • Maximum: 1 time

Summon Exploding SkeletonEdit

Exploding Skeleton

  • Mana Cost: 0
    • Summons a suicide bomber skeleton. Has no attack.
    • Construction Time: 4 seconds
    • Base Health: 150, 0.25HP/s regen
    • Movement Speed: 320
    • Armor type: Creep
    • Base Armor: 0
    • Sight Range: 800/600

Explode!Edit

Explode

  • Mana Cost: 0
    • Explodes the skeleton. 200 physical damage at center, half damage at edges. 250 Area of Effect.
    • Cooldown: 0 (Yeeeaaah.)

Summon Skeleton WarriorEdit

Skeleton Warrior

  • Mana Cost: 0
    • Summons a skeleton warrior.
    • Construction Time: 4 seconds
    • Base Health: 250, 0.25HP/s regen
    • Movement Speed: 170
    • Armor Type: Creep
    • Base Armor: -5
    • Damage Type: Normal
    • Base Damage: 15-25
    • Attack Speed: 1.35
    • Sight Range:800/600

Summon Skeleton ArcherEdit

Skeleton Archer

  • Mana Cost: 0
    • Summons a skeleton archer.
    • Construction Time: 4 seconds
    • Base Health: 150, 0.25HP/s regen
    • Base Mana: 5, 1MP/s regen
    • Movement Speed: 170
    • Armor Type: Creep
    • Base Armor: -5
    • Damage Type: Magic
    • Attack Speed: 1.80
    • Attack Range: 500
    • Base Damage: 15-15
    • Sight Range: 800/600

Searing ArrowsEdit

Searing Arrows

  • Mana Cost: 5
    • Adds 35 bonus damage per attack.
    • Cooldown: 0

SkillsEdit

AegisEdit

Mana Shield

  • Mana Cost: 100
    • Type: Great Magic
    • Hotkey: Q
    • Caster uses mana to create a magical shield to absorb damage. Takes two uses of this ability to charge the shield to maximum health.
      • Lv 1: Charge: 100(200), maximum 200(300)
      • Lv 2: Charge: 150(250), maximum 300(400)
      • Lv 3: Charge: 200(300), maximum 400(500)
      • Lv 4: Charge: 250(350), maximum 500(600)
      • Lv 5: Charge: 300(400), maximum 600(700)
    • Cooldown: 10 seconds
    • Special: If Restore Mana is used, the shield will be charged to maximum health instantly. Also, the damage shielded factors in magic resistance and armor.
    • Upgrade: Upgrade Aegis (Increases shield health by 100, charge amount by 100)

Magic of the Ancient AgesEdit

Spellbook

  • Mana Cost: N/A
    • Type: Great Magic
    • Hotkey: W
    • Caster opens a spellbook, allowing her to use powerful magic.
    • Cooldown: Cooldowns for spells within the spellbook are not shared.

Fire WallEdit

Firewall
  • Mana Cost: 200
    • Type: Great Magic
    • Hotkey: Q
    • Caster creates an expanding wall of flame which pushes away nearby enemies. Deals 200 damage.
      • Lv 1: Push: 500
      • Lv 2: Push: 600
      • Lv 3: Push: 700
      • Lv 4: Push: 800
      • Lv 5: Push: 900
    • Range: 300
    • Cooldown: 20

SilenceEdit

Silence
  • Mana Cost: 300
    • Type: Great Magic
    • Hotkey: W
    • Caster prevents enemies from attacking in an area.
      • Lv 1: Duration: Prevents attacking for 1.4 second.
      • Lv 2: Duration: Prevents attacking for 1.8 seconds.
      • Lv 3: Duration: Prevents attacking for 2.2 seconds.
      • Lv 4: Duration: Prevents attacking and casting for 2.6 seconds.
      • Lv 5: Duration: Prevents attacking and casting for 3 seconds.
    • Area of Effect: 250
    • Cast Range: 700
    • Cooldown: 10 seconds

High-Speed Divine WordsEdit

Lightning Rain
  • Mana Cost: 200
    • Type: Great Magic
    • Hotkey: E
    • Caster rains down three different elements of magic on the targeted location, damaging enemies.
      • Lv 1: Damage: 350
      • Lv 2: Damage: 450
      • Lv 3: Damage: 550
      • Lv 4: Damage: 650
      • Lv 5: Damage: 750
    • Area of Effect: 250
    • Cast Range: 700
    • Cooldown: 14 seconds

SacrificeEdit

Sacrifice
  • Mana Cost: 600
    • Type: Great Magic
    • Hotkey: R
    • Caster creates a magical shield around her allies, rendering them invulnerable. Does not affect Caster and her Territory. Affects skeletons and Dragon.
      • Lv 1: Range: 600
      • Lv 2: Range: 700
      • Lv 3: Range: 800
      • Lv 4: Range: 900
      • Lv 5: Range: 1000
    • Cast Time: Channelling
    • Duration: 10 seconds
    • Cooldown: 40 seconds
    • Special: Caster takes 100% increased damage from all attacks while casting this.

Mana TransferEdit

Mana Drain
  • Mana Cost: 0
    • Type: Transferal
    • Hotkey: A
    • Caster transfers 30 mana per half second to the target. Can only be used on Territory.
      • Lv 1: Cooldown: 60 seconds
      • Lv 2: Cooldown: 50 seconds
      • Lv 3: Cooldown: 40 seconds
      • Lv 4: Cooldown: 30 seconds
      • Lv 5: Cooldown: 20 seconds
    • Cast range: 600
    • Duration: 5 seconds

Destroyer of all Talismans - Rule BreakerEdit

Rulebreaker

  • Type: Anti-Unit/Magic Noble Phantasm
  • Hotkey: E
  • Mana Cost: 600
    • Caster stabs the target with Rule Breaker, stunning it and causing the target to take double damage from Magical Damage, while reducing Physical and True Damage to 1.
      • Lv 1: Duration: 3 seconds, Stun: 1.2 seconds
      • Lv 2: Duration: 4 seconds, Stun: 1.45 seconds
      • Lv 3: Duration: 5 seconds, Stun: 1.7 seconds
      • Lv 4: Duration: 6 seconds, Stun: 1.95 seconds
      • Lv 5: Duration: 7 seconds, Stun: 2.2 seconds
    • Cast Time: 0.5 seconds
    • Cast Range: 100
    • Cooldown: 35 (25) seconds
    • Additional Information: Dispels Rho Aias, Berserk, B Scroll, Link Scroll. Dispelled by S Scroll and EX Scrolls. Also dispelled by Double-Edged Sword.
    • Upgrade: High Speed Divine Language (Decreases cooldown by 10 seconds, disables Command Spells on the target for 5 seconds)

Lightning BombingEdit

Lightning Bombing

  • Mana Cost: 800
    • Type: Great Magic
    • Hotkey: R
    • Caster flies up into the air over the target spot, raining down lightning on enemies. Creates 13(18) bolts of lightning that do damage if they hit an enemy. At least 1 bolt will fire directly on top of each enemy hero inside. Caster descends from the air over the target spot after cast.
      • Lv 1: Damage: 220
      • Lv 2: Damage: 290
      • Lv 3: Damage: 360
      • Lv 4: Damage: 430
      • Lv 5: Damage: 500
    • Duration: 4 seconds
    • Cast Time: 0.5 (0.375) seconds
    • Cast Range: 1300
    • Area of Effect: 1000
    • Area of Effect of Bolts: 250
    • Cooldown: 53 seconds
    • Special: Cannot be cast on unpathable areas.
    • Upgrade: Lightning Bombing Improvement (Adds 5 bolts.)

AttributesEdit

Upgrade Territory CreationEdit

Territory Creation

Upgrade AegisEdit

Upgrade Mana Shield

  • Stats Required: 10
    • Increases the health of Caster's Aegis by 200, and increases the charge amount by 100. Increases Magic Resistance by 5%.

Lightning Bombing ImprovementEdit

Lightbomb attri

High Speed Divine LanguageEdit

Chanting

  • Stats Required: 14
    • Increases Caster's attack speed by 150%, decreases Rule Breaker's cooldown by 10 seconds and allows it to disable Command Spells for 5 seconds.

Lightning Bombing II(Combo)Edit

RulebreakerLightning Bombing

  • Activation: Cast Rule Breaker and Lightning Bombing within 5 seconds of each other. Requires 20 in all stats.
    • Caster flies up into the air, raining down lightning on enemies. Creates 13 (18) bolts of lightning that do 600 damage if they hit an enemy, followed by a giant blast of lightning that does 1500(1800) damage. 1000(1500) Area of Effect.
    • Mana Total of Spells: 1400
    • Cast range: 1500
    • Cooldown: 180 seconds
    • Upgrade: Lightning Bombing Improvement