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Assassin (Extra)

Li Shuwen

Hakuno
Base Health 1200
Base HP Regen 4
Base Mana 1000
Base MP Regen 1
Great Magic F Rank (0%)
Speed 375
Sight Range 1300/1300
Damage & Armor
Strength

Strength

Clothing

Clothing

Base Damage 38~48

(23 base damage, 2 dice, 5 sides per dice)

Attack Speed 0.9
Attack Range 100
Base Armor 3
MiniCritical Critical 10%, 3x
MiniEvasion Evasion 7.5%
Stats
Agility

Agility

MiniStrength STR per level 0.5
MiniAgility AGI per level 1.8
MiniIntelligence INT per level 0.7

This page contains information about Li Shuwen in Fate/Another.

InnatesEdit

Chinese Martial ArtsEdit

LiPas2

  • Type: Passive
    • Each attack has a 15%(25%) chance to do 3x Critical Strike and 15% chance to do a Double Hit. Also increases his chance to evade by 15%(25%)
      • Upgrade: Mad Enhancement (Increases chances of 3xCritical Strike and evasion to 25% and increases mana burned per attack by 10)

Sphere Boundary Edit

LiAttr4

  • Mana Cost: N/A
  • Hotkey: D
    • Becomes invisible, and next melee attack deals 300 physical bonus damage. Gains 20% movement speed and blocks all presence detection (Except Mind's Eye) while active.
      • Duration: 10 seconds.
      • Cooldown: 45 seconds
      • Additional Info: Channeling No Second Strike will deactivate the invisibility.
      • Note: Requires the attribute Sphere Boundary for this skill to be available

Mad EnhancementEdit

LiAttr3

SkillsEdit

Assassin's FistEdit

LiQ

  • Mana Cost: N/A
    • Type: Martial Arts
    • Hotkey: Q
    • Every 3rd attack does additional damage. Also increases attack speed for duration.
      • Lv 1: Every 3rd attack does 40 damage. Increases attack speed by 10%.
      • Lv 2: Every 3rd attack does 55 damage. Increases attack speed by 20%.
      • Lv 3: Every 3rd attack does 70 damage. Increases attack speed by 30%.
      • Lv 4: Every 3rd attack does 85 damage. Increases attack speed by 40%.
      • Lv 5: Every 3rd attack does 100 damage. Increases attack speed by 50%.
    • Duration: 10 seconds
    • Cooldown: 15 seconds

Cosmic Orbit, Charged QiEdit

LiW

  • Mana Cost: N/A
    • Type: Martial Arts
    • Hotkey: W
    • Gives additional Magic Resistance and restores health and mana over time.
      • Lv 1: 10% Magic Resistance for 5 seconds. Restores 200 health and mana over 5 seconds.
      • Lv 2: 10% Magic Resistance for 5.75 seconds. Restores 250 health and mana over 5 seconds.
      • Lv 3: 15% Magic Resistance for 6.5 seconds. Restores 300 health and mana over 5 seconds.
      • Lv 4: 15% Magic Resistance for 7.25 seconds. Restores 350 health and mana over 5 seconds.
      • Lv 5: 20% Magic Resistance for 8 seconds. Restores 400 health and mana over 5 seconds.
    • Cooldown: 18 seconds

Fierce Tiger Forcibly Climbs a MountainEdit

LiE1 LiE2 LiE3

  • Mana Cost: 1st: 100 2nd: 100 3rd: 200
    • Type: Anti-Gate Noble Phantasm
    • Hotkey: E
    • Li Shuwen dashes to the target on the First Strike. Has three spells when attribute is acquired twice. First and Second Strike do true damage. Second Strike also reduces target's armor by 80% for 3 seconds and has a 100% chance to add Li Shuwen's attack damage bonus to skill damage. Third Strike does 80x (Assassin's Fist's level) + (5~10)x Agility physical damage to main target and stuns for 1.0 second (deals 50% damage to nearby enemies within 250 range of impact)
      • Lv 1: First Strike: 300 damage and 60% slow for 3 seconds. Second Strike: 300 damage and 0.5 second stun.
      • Lv 2: First Strike: 350 damage and 60% slow for 3 seconds. Second Strike: 380 damage and 0.5 second stun.
      • Lv 3: First Strike: 400 damage and 60% slow for 3 seconds. Second Strike: 460 damage and 0.5 second stun.
      • Lv 4: First Strike: 450 damage and 60% slow for 3 seconds. Second Strike: 540 damage and 0.5 second stun.
      • Lv 5: First Strike: 500 damage and 60% slow for 3 seconds. Second Strike: 620 damage and 0.5 second stun.
    • Cast Time: 1st: None 2nd: 0.3 3rd: 0.3
    • Cast Range: 1st: 400(600)(700) 2nd: 300(400)(500) 3rd: 300(400)
    • Cooldown: 15 seconds
    • Special: Second and Third Strike must be cast within 3 seconds of each other on the same target that was struck by the First Strike. Slows the enemy by 50% for 3 seconds after casting all three strikes.
    • Additional Info: Cast range for all strikes increased by 100 when Mad Enhancement is active.
    • Upgrade: Fierce Tiger Forcibly Climbs a Mountain Improvement (First upgrade increases cast range of the First Strike by 200 and unlocks Second Strike. Second upgrade increases cast range of the Second Strike by 100 and unlocks Third Strike)

No Second StrikeEdit

LiR

  • Mana Cost: 800
    • Type: Anti-Personnel Noble Phantasm
    • Hotkey: R
    • Targets an area and deals true damage to nearby enemies. After 0.8 seconds, a shockwave travels outward from the target, dealing magic damage to the target and enemies within 250 range.
      • Lv 1: 450 (700) true damage to the target and 300 magic damage to the area. Stuns target for 0.8 seconds.
      • Lv 2: 550 (800) true damage to the target and 375 magic damage to the area. Stuns target for 0.8 seconds.
      • Lv 3: 650 (900) true damage to the target and 450 magic damage to the area. Stuns target for 0.8 seconds.
      • Lv 4: 750 (1000) true damage to the target and 525 magic damage to the area. Stuns target for 0.8 seconds.
      • Lv 5: 850 (1100) true damage to the target and 600 magic damage to the area. Stuns target for 0.8 seconds.
    • Cast Time: 0.9 second
    • Cast Range: 150
    • Cooldown: 50 seconds
    • Upgrade: Circulatory Shock (Increases true damage by 250, burns mana equal to 10x of target's Intelligence)

AttributesEdit

Circulatory ShockEdit

LiAttr1

Double ClassEdit

LiAttr3

  • Required Stats Points: 14

Sphere BoundaryEdit

LiAttr4

Fierce Tiger Forcibly Climbs a Mountain ImprovementEdit

LiE2LiE3

  • Required Stats Points: 8(14)
    • Can be upgraded twice.
      • Unlocks an additional strike to Fierce Tiger Forcibly Climbs a Mountain. This increases the range of the first strike by 200 on the first upgrade and the range of second strike by 100 on the second upgrade.

No Second Strike: Blood End (Combo)Edit

LiQLiR

  • Activation: Cast Assassin's Fist (Q) and No Second Strike (R) within 5 seconds of the first cast. Requires 20 in all stats.
    • Deals [850(1100) + (5~8)x Agility] true damage to the target. Within 400 frontal range and 500 width area around the target, all enemies take (600+(1~5)xAgility) true damage. Also applies a bleed effect to the target for 20 seconds that deals 20(30) magic damage per tick that interrupts healing.
    • Mana Total of Spells: 900
    • Cast Range: 200
    • Cast Time: 0.7 seconds
    • Cooldown: 150 seconds
    • Upgrade: Circulatory Shock (Increase true damage by 250, and bleed damage by 10. Also burns mana equal to 20x target's Intelligence)