When using normal attacks, deals 40% damage to enemies within 300 AoE range.
When taking damage, there is a 5% chance to recover 50% maximum health in 10 seconds. Has an unresettable cooldown of 60 seconds.
Has a 15% chance when using normal attacks to do a second attack.
Upgrade: Fountain of the Saint - Enhancement [Gains 3 additional passive effects as follows: Deals (INT*3) damage per second to enemies within 300 AoE range; Gives 1% health regeneration per second to all allies within 800 AoE range; When taking damage, there is a 10% chance to reduce stun duration by half for 6 seconds, has an unresettable cooldown of 60 seconds.]
Skills[]
Imperial Privilege[]
Mana cost: N/A
Type: Special skill
Hotkey: F
Nero gains access to skills that cannot be acquired normally.
Cooldown: 20 seconds (Shared for all skills within)
Note: The cooldown can be reset via seals. Effects/Buffs acquired this way is lost upon death.
Gives Nero 100% evasion rate against a single-target spell, and has a 50% chance to dodge each strike of Tsubame Gaeshi.
Cooldown: 60 seconds
Imperial Privilege: Golden Rule[]
Mana cost: 200
Type: Passive
Hotkey: F>W
Gives Nero 20 additional gold per second.
Imperial Privilege: Battle Continuation[]
Mana cost: 200
Type: Passive
Hotkey: F>E
Revives Nero with 25% maximum health when sustaining a fatal blow between 200 and 1200 damage.
Cooldown: 60 seconds
Imperial Privilege: Charisma[]
Mana cost: 200
Type: Passive
Hotkey: F>R
Gives 5 additional bonus to all stats to Nero and all allies within 800 AoE range of her.
Imperial Privilege: Divinity[]
Mana cost: 200
Type: Passive
Hotkey: F>A
Raises Great Magic to A rank (+15%) and reduces physical damage taken by 40 damage.
Imperial Privilege: Sphere Boundary[]
Mana cost: 200
Type: Active
Hotkey: F>S
Becomes invisible for 10 seconds, and next melee attack deals 300 physical bonus damage upon breaking stealth. Gains 20% movement speed bonus for the duration.
Cooldown: 60 seconds
Imperial Privilege: Mantra: Illusion[]
Mana cost: 200
Type: Active
Hotkey: F>D
Summons 2 illusions that share damage inflicted to Nero (similiar to link scroll) but deals no damage. Damage inflicted to illusions won't be shared to Nero. Illusions take 100% damage.
Duration: 10 seconds
Cooldown: 60 seconds
Note: The illusion will imitate what your character is doing, even though it deals no damage.
Rosa Ichthys: Pavilion of Falling Flowers[]
Mana cost: 100
Type: Anti-Personnel Noble Phantasm
Hotkey: Q
Nero strikes with such speed which cannot be seen by mere mortal's eye. Deals damage and reduces target's armor for 10 seconds.
Lv 1: 200(400) damage, reduces 2 armor to target enemy.
Lv 2: 250(450) damage, reduces 4 armor to target enemy.
Lv 3: 300(500) damage, reduces 6 armor to target enemy.
Lv 4: 350(550) damage, reduces 8 armor to target enemy.
Lv 5: 400(600) damage, reduces 10 armor to target enemy.
Upgrade: Aestus Estus: The Original Flame (Increases damage by 200, also deals 50% splash damage to enemies within 300 AoE range)
Gladiusanus Blauserum[]
Mana cost: 200
Type: Buff
Hotkey: W
Increases attack speed as well as gives Nero a 30% chance to deal a certain amount of true damage with each strike. Gains a momentary effect that imitates False Assassin's Illusion (combo), causing a 'blink strike' effect every time the true damage procs.
Laus Saint Claudius: Imperium of the Maiden's Flowery Words[]
Mana cost: 400
Type: Anti-Personnel Noble Phantasm
Hotkey: E
Utilizing a powerful sword technique, Nero dashes forward and slashes the enemy while creating an effect with petals flowing alongside. Deals damage and causes stun 1 second later.
Special Note: The straight-line range ignore terrain slope and Nero will teleport to the designated spot. Also, this skill causes immediate 0.5 seconds stun to enemies hit along the way when cast in the duration of Aestus Domus Aurea: Golden Theater of the Flamboyant.
Upgrade:Aestus Estus: The Original Flame [Increases (AGI*5) damage to this skill. Also increases straight-line range by 300 and width range by 100]
Aestus Domus Aurea: Golden Theater of the Flamboyant[]
Mana cost: 800
Type: Anti-Team Noble Phantasm
Hotkey: R
Creates a theater that covers the current World with a different one using a method similiar to Reality Marbles. Deals immediate damage to enemies within 600 AoE range after cast time and Nero acquires bonus to all stats while the skill is active. Deals periodic damage per second afterwards. Enemies inside the threater has 20% reduced movement and attack speed.
Lv 1: 2 bonus to all stats for Nero. Deals 400 immediate damage and 40 damage per second burn to all enemies within range.
Lv 2: 4 bonus to all stats for Nero. Deals 550 immediate damage and 55 damage per second burn to all enemies within range.
Lv 3: 6 bonus to all stats for Nero. Deals 700 immediate damage and 70 damage per second burn to all enemies within range.
Lv 4: 8 bonus to all stats for Nero. Deals 850 immediate damage and 85 damage per second burn to all enemies within range.
Lv 5: 10 bonus to all stats for Nero. Deals 1000 immediate damage and 100 damage per second burn to all enemies within range.
Cast time: 2.5 seconds (Uninterruptable)
Duration: 15 seconds
AoE range of threater: 1100(1300)
Cooldown: 60 seconds
Special Note: This skill can be manually turned off anytime during the duration by pressing the (R) button again. Movement from Nero will not cause the threater to shift positions. Additional stat gain in the duration does not count towards minimum stats required to use Fax Caelestis: Rose of the last scene that a star is framed (Combo). This skill works like Extra Caster's combo, meaning it can prevent reality marbles from teleporting everyone into it. Can also be casted inside Archer / Iskander's marble.
When Nero dies, she will revive after 1 second with 10% of her maximum health and mana alongside 1 second of invulnerability. Nero will also regain 40% of maximum health and mana over the next 10 seconds. Has an unresettable cooldown of 300 seconds.
Nero uses her ultimate attack by swinging her sword in a circular motion and gradually engulfing it in flames to dash at the enemy, causing a wall of flame to burst out. Deals [1100 + (AGI*10~20)] damage and after 1 second later, enemies hit will be stunned for 1.5 seconds. Each enemy unit hit will deal 50% of the damage in a 1000 AoE range and this splash damage is counted separately for each units.
Range: 1500 (Straight-line), 1000 (AoE range)
Cast time: 1.5 seconds
Cooldown: 100 second
Special Note: The more units hit by this skill, the higher the damage dealt.